If you have any sticking points, let me know, or post in the most popular Godot community and myself and other experienced peers will be more than happy to help!
Awesome thanks! I have some experience with Unity so I expect I should be able to pick up the basics fairly quickly. I’m currently slogging my way through a 10 hour intro to v4 on Youtube.
Pretty excited to start out with a new and open engine. Is there any way to extract my paid-for assets from Unity and use them in Godot?
I’m just a curious who installed unity for giggles so someone can probably tell you better, but yes you can, Import them into a project and then look in that project’s folder.
Hmm, that isn’t something I have personally encountered. This tool looks promising even if it isn’t under development anymore, but it might be worth a shot.
I’m already switching to Godot.
Here’s link to it, https://godotengine.org/
exporters and converters are a thing too
Well it’s good to know I don’t have to start from scratch. I’ll take a look, thanks!
If you have any sticking points, let me know, or post in the most popular Godot community and myself and other experienced peers will be more than happy to help!
Awesome thanks! I have some experience with Unity so I expect I should be able to pick up the basics fairly quickly. I’m currently slogging my way through a 10 hour intro to v4 on Youtube.
Pretty excited to start out with a new and open engine. Is there any way to extract my paid-for assets from Unity and use them in Godot?
I’m just a curious who installed unity for giggles so someone can probably tell you better, but yes you can, Import them into a project and then look in that project’s folder.
Hmm, that isn’t something I have personally encountered. This tool looks promising even if it isn’t under development anymore, but it might be worth a shot.